Bizzaro
Website: Six Flags New England Homepage
Ride Type: Steel Coaster
Ride Status: Running
Average Rating: 4.8110
TPC Overall Rank: #6 out of 2933 rides.
Reviews: 146
Last Review: 12/14/2015 12:17:00 AM
In User Top 10: 212 times.
User Tracker Count: 176 times.
 


Superman From Afar

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That amazing first drop...

Superman rests today.
 
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4 Rating
0 Rating Rate Down Rate Up CoasterCale on 12/14/2015 12:17:00 AM
It certainly disappointed me. The new restraints kill what little airtime there was and most of the effects don't work half the time.

5 Rating
0 Rating Rate Down Rate Up coast2COASTER on 4/23/2013 8:17:00 AM - User's Top Ride #2
This is my hands down favorite coaster with Boulder Dash at a close second. I've been all over the country and still compare all hyper coasters to this one and not a single once has impressed me. Bizarro (Back in my day we called it Super Man) has better air time then Nitro and Steel Force and a way better helix then Goliath. This ride really has it all and even a nice setting by the river and then into the park, not like Goliath out in the parking lot. I'm excited to ride this again when I'm home. It's the best combination of tight high force "gray out" turns with body stretching air time, ending with an abrupt stop that might have your life flashing before your eyes, when you see how short the break run is!

5 Rating
0 Rating Rate Down Rate Up Smay0205 on 6/28/2012 12:59:00 PM - User's Top Ride #1
Bizarro is by far the best ride I have ever been on. The drop is the best part; I always get so scared on it. Love it!

4 Rating
+1 Rating Rate Down Rate Up Nlfreakk on 3/27/2009 12:33:00 PM - User's Top Ride #6
17 rides! 15 minutes wait Thanks to the rain!

Superman: Ride of Steel really has all the ingredients for a ''number 1 coaster in the world'' recipe. Amazing airtime, lots of speed, a rather smooth ride, a refreshing layout, a tall first drop, mist tunnels, a strong superman feel and wonderful landscaping. If you're going to Springfield expecting to experience the above, you aren't likely to be disappointed: this beast of a coaster has it all. Each time we hit the final brakes and our train came to an immediate, sudden halt, I felt my heart pounding and adrenalin flowing through my body. The thrill level is overwhelming. Oh and it leaves your hair wet because of that awesome mist tunnel!

Though why 4/ 5 and not a perfect score? Because in some areas, SROS was disappointing, and even overrated. What's with all those perfect scores attached to 100% optimistic reviews? Because SROS' execution is flawed, that's for sure.

First, there are the trains. They aren't necessarily uncomfortable and they do feature the effective stadium seating layout, but also have ''half metal rings'' attached to the harness itself. These rings actually wrap around your tibias, preventing your legs from moving at all. Then the seat belts are quite painful when you're ejected from your seat on the numerous ejector airtime hills, and you might feel overall a little stuck, especially if you're tall. A refurbishment is coming, but I don't think it'll change much instead of just making them look less scratched.
The following lift has amazing views over the Connecticut river, especially at night, when all you see to your left is the golden glow of lit-up Springfield reflecting on the water lost in the landscape mildly and beauthifully withened by moonlight.
Next is the first drop, my favorite moment in this ride. It is steep, filled with negative g's from the back seats and hang time from the front, and taken into an extremely exciting mist tunnel. The only things that keep it from being perfect are the big flat piece of segment on the way down, and the rather mild g's at the bottom. It is definitely noticeable, though it doesn't really spoil the whole thing.
The following airtime hill was pretty good, but it could have been steeper, and a tad stronger, just like the turnaround and the long straight section into the second airtime hill. This overbanked turn really misses the g's and laterals. It could've been a whole lot better. And the straight segment that follows is weak as well.
The next airtime hill though is much stronger, and the other one right after is ever more, accompanied by claustrophobic g-forces at the bottom of it.
Then the train rises up into a weak banked hill that's taken right into the first helix. This hill is rather useless and really takes a long time before it dives into the fun part of the helix. This fun part is the strongest g-forces of the ride. It's a really stimulating part, and it is surprising how quickly and suddenly it turns into a powerful and surprising hill that serves as the perfect transition between the two helixes. The second one also takes quite some time before it gets interesting, but once it does, the g-forces are really strong (and significantly longer on this particular helix). Another similarity is how it ends: with no warning, it pulls you out of your seat over another airtime hill. And this one is just as strong, but better since it's taken right into a wonderfully refreshing and quite long mist tunnel well integrated under the walkway. Everyone really seems to enjoy seeing the people's expressions when they dive into it after having been ejected out of their seats so suddenly. What's next? Two other ejector airtime hills that are still taken fast, and also still pack a real, heck, a real punch that you wouldn't expect from a ride's finale. And it's not over yet: you're still threated to an immensely sharp right-handed turn, into the smooth magnetic brakes.

SROS is a 4. Its execution, again, is flawed because of the trains that sort of leave to be desired, the weaker parts of the ride that make the whole ride slightly fade after a few rides, but also the fact that if you're looking for a smooth experience, you're going to be let down: SROS seems to have aged poorly, even though it can't be called rough by any means (make this clear). But still, if youre looking for something that is gonna get your blood pumping, SROS' superb airtime and refreshing twisted finale will furfill your needs.

5 Rating
+2 Rating Rate Down Rate Up bpski13 on 12/23/2008 9:17:00 PM - User's Top Ride #1
How to describe and reflect upon this ride? Let's start from the beginning: we approach the entrance, complete with a test seat, an attendant, and even an audio recording. Entering the line, we enter the next room and stop in utter horror. Ride lockers. What have we New Englanders done to deserve this? Why must the bins in the station be so short-lived? We slowly back away from the lockers, careful not to make eye contact, and begin our snaking journey towards SROS's station. The added tarps that keep us in the shade are a plus, but we don't notice. All that we do is watch in amazement as the cars zoom over the line, full of riders screaming in giddy delight. Finally, we reach the station, but face but another horror: slow dispatching. Why is it that SFNE's operators have to be so slow? Eventually, we get to board the train. We buckle the orange seatbelt and lower the ridiculously confining yellow lap bar. The lap bar started out as a T-bar but became a roman numeral 3 bar (III) due to the added bars on the sides. If it weren't for the golden ticket awards, we would have ran away screaming from this abomination, but something still motivates us to ride this faded-red/pink beast. Finally, we coast out of the station and up onto the lift hill, where we quickly pick up speed. We take in all of the beautiful panoramic views, but they don't last long thanks to an improved lift chaing (I still haven't decided which is better: the slow, agonizing lift or the quick and frightening lift). Our car levels out and tilts forward until we see the first initial tunnel, 221 feet below our car. Our train breaks free from the chain, and all hell is let loose.

We are repeatedly thrown out of our seats (hypathetically, the roman numeral 3 bar prevents us from actually falling out), or in the case of the overbanked turn, pinned down into them. We hold out until the MCBR......but wait, where is it? That's right, we smile at the abscence of a MCBR, but our minds stop wandering when we hit the first helix.

All of the positive g's actually make it difficult for us to hold our hands up, but we relax as we exit the helix. But, 1 second later, we get thrown over a hill and enter the second, even more intense helix. After that, we are thrusted upward once again and our red or blue charriot is thrown into the second, mist-filled tunnel. A few bunny hills that seem unremarkable compared to the last few elements give us some last moments of airtime, and we hit the painful but entertaining brake run that throws us forward against our roman numeral 3 bars.

Aren't you glad that we didn't run away when we saw the lockers?


4 Rating
+1 Rating Rate Down Rate Up coasterf42 on 6/30/2008 4:23:00 PM - User's Top Ride #4
The real SROS, as I affectionately call it, was my main reason for traveling 400 miles to Massachusetts. The forces and sensations it delivered were top class, but before I start, I need to take a moment of silence for my dear digital camera, who, after surviving without major blemish for over two years, lost its pristine display after my first two rides on this beast! As far as I know, the camera still functions properly; however, whenever I look into it I will be forever reminded of the best steel coaster on the planet, thanks to my camera's scratched, faded display. Again, the ride did not disappoint, and at this point in my coaster career it stands out as THE best steel coaster I've ridden-and the only one I would consider world class. The airtime on every hill, including the first drop from the back, was expected, but nothing short of heavenly. What surprised me were the two mid-ride helixes-both of which provided more intensity than all other Intamin rides I've ridden put together!
This was unexpected, but really completed the coaster. Most hyper coasters provide riders with a MCBR, a straightaway, a forceless turn or helix, or anything to give riders a "break-" SROS blatantly fails to follow precedent, and I couldn't praise Intamin more for that! One other surprise was the lack of a new school, butter-smooth ride that so many hypercoasters seem to give. Perhaps this was the first or second "Intamin Rattle" I've noticed. The B&M hypers and even Steel Force are much, much smoother. This does not really bother me, but I am very surprised that a ride of this nature could be ranked so highly in what is, in my opinion, a rather pansy-like enthusiast community. So, all other ramblings aside, SROS is an airtime monster with great elements stacked right on top of each other. This tremendous pacing has got to promote what "feels" like the longest coaster I've ever ridden. Truly not a second to catch your breath-just hang on for the ride. I could ride this coaster all day-and until I get to ride some of Intamin's European masterpieces, I believe this will remain my number one steel coaster for at least a few months!

5 Rating
+1 Rating Rate Down Rate Up Steve NY on 4/27/2008 9:02:00 PM - User's Top Ride #3
As much as I hate New Englanders, I just had to make it up to Agawam to ride this beast. Let me start off by saying that this is my favorite steel coaster by far. That being said, New Englanders absolutely love this thing as I visited the park during 2000 and the rides line was absolute madness (2 1/2 hours)! Anyway, the ride did not disappoint and was actually worth the ridiculous wait. The first drop was incredibly intense and steep, as was the second drop. Following that was an intense overbanked turn and then came the rides highlight, the third and fourth hills. Never have I experienced such incredible air time in my entire life. Then came the "spaghetti bowl" finale which I actually really liked. The Gs in the helixes were exceptionally strong and the drops gave great air mixed with laterals. Absolutely incredible ride that actually brought me up to Red Sox country.

5 Rating
0 Rating Rate Down Rate Up SpeedDemon on 4/27/2008 9:30:00 AM - User's Top Ride #1
Best ride ever! At first I was scared getting on, but Im glad I gave it a try. The first drop is just plain sick and all of the following hills are teeming with tons of air. Also there are incredible G-forces during the helixes that pinned me to my seat.

5 Rating
+3 Rating Rate Down Rate Up fergusonat on 3/7/2008 3:21:00 PM - User's Top Ride #8
I will preface this review by telling a tale that was frustrating at the time, but is now incredibly epic in hindsight. A few friends of mine had visited Six Flags America at the beginning of the 2007 season for the first time to rack up the credits and --- mainly --- to ride their version of Superman Ride of Steel. To our disappointment, it was closed all day long. About a month later, we went to SFA again, only to find that Superlame was closed yet again. The angry Intamin gods obviously had a plan in store for us, and I knew in the pit of my stomach what that plan was: We were fated to ride the one, true Superman Ride of Steel at SFNE first.

Later that summer, I remarkably had a chance to go to SFNE, and to our utter horror, upon entering the park, Superman was closed. What had we done to deserve this? Why the HELL didnt Intamin want us riding any of its Superman Ride of Steels? And so, defeated yet quietly optimistic, we trudged around the rest of the park, snagging the other lackluster credits the park had to offer. Then, about midday, something truly magnificent happened: Supermans lift hill gears began to churn at the top of that mighty tower. Our prayers had been answered, or rather fate had intervened. Like lightning, we bolted towards this beacon of roller coaster enthusiasm --- this massive extension of Intamin’s penis in the amusement park arena. After about a half hour of waiting for the ride to run through tests, we finally were allowed to wind our way through the queue to the station. For our first ride, we decided to take front row. Superman Ride of Steel miraculously happened to be my 100th coaster credit, as well.

The ride turned out to be well deserving of that honor.

It’s been a while since we rode this twice back in June of 2007, but I would describe Superman Ride of Steel as elegantly forceful. I won’t go into too much detail, but the airtime is simply outstanding and deserves all of the hype it receives. The subterranean dives into thick mist were top-notch as well. Basically, Superman Ride of Steel incorporates all of the necessary elements that embody a solid hyper coaster: high caliber airtime, intense positive g’s during the swooping helices, and sustained speed. I will venture to say that it is one of the most “complete” steel coasters I have ridden, ranking just behind Maverick and Apollo’s Chariot in that category.

In fact, I spent a long while debating which coaster I enjoyed more: Apollo or Superman. Both provide a startling amount of ejector/floater airtime. Both have stunning settings. Both have fantastic forces overall. What it came down to, for me at least, was character. Superman is in dire need of character. Perhaps it was a result of my measly two rides on it, but Superman was surprisingly empty of character. At the start of this review, I said it was “elegantly forceful” and I meant this in a somewhat derogatory way, actually. Instead of having an edgy attitude like Maverick or some intangible air of soul like Apollo’s Chariot, Superman came across as mathematical and rigid. The elements almost flowed together…too well. I know it sounds absurd, and I am taking my absurdity into account and still giving the ride a 10, but that’s how I felt. It was almost too fluid. It felt more like a highly specialized culmination of all of Intamin’s research on how to build the “quintessential hyper coaster” rather than an out-of-control, uniquely inspired experience.

Perhaps I am insane. In fact, I know that I am. But yeah, it’s still a fantastic roller coaster, and I am glad that the Intamin gods prevented me from riding SFA’s Superman so that I could claim the true Superman Ride of Steel as my 100th coaster.

Epilogue: We eventually got to ride Superlame Ride of Fail on our third and final visit to SFA. It sucked in comparison to SFNE’s version, but you probably already knew that
<scrip

5 Rating
0 Rating Rate Down Rate Up SFne201004 on 1/23/2008 8:05:00 PM - User's Top Ride #1
This ride is absolute perfection. Simple as that. It definately is righteous in winning the golde ticket awards so many times.

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