Website: Six Flags Magic Mountain Homepage
Ride Type: Steel Coaster
Ride Status: Running
Average Rating: 4.4105
TPC Overall Rank: #66 out of 2933 rides.
Reviews: 111
Last Review: 4/23/2013 8:53:00 AM
In User Top 10: 196 times.
User Tracker Count: 273 times.

Goliath Station

Goliath Track

Goliath Track II

Goliath Running

Goliath After First Turn

More Goliath Track

Goliath Lift

Even More Goliath Track

Top of Goliath Lift
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2 Rating
0 Rating Rate Down Rate Up coast2COASTER on 4/23/2013 8:53:00 AM
Definitely NOT impressed with this ride. The Queue is beautiful and makes waiting not so bad, the soda machine was a nice touch. The queue is actually my favorite part of the ride I think! The first drop is great, but the ride ends in the tunnel. The air time hill is the only one to speak of and doesn't offer much. The breaks slam your guts harder then most rides, like they stop you COMPLETELY. The legendary helix was not impressive, probably due to the complete stop on the break run. I feel other hypers (Bizarro, Nitro) have better G forces through their helix. This ride is NOT worth an hour wait by any means.

4 Rating
0 Rating Rate Down Rate Up cmciv on 1/5/2013 12:53:00 PM - User's Top Ride #8
A great hypercoaster. The queue is very cool as it is buried within bamboo and dense foliage. The first drop dives into a tunnel that is easily my favorite tunnel of all the hypers I have been on. The size of the tunnel is perfect - it seems so small that it is dangerous to put your arms up. It also enhances the sensation of positive G's by the time you get to the bottom of the drop. The turnaround allows a little time to recover before hitting a great hill that offers a TON of air. The second half of the ride after the midcourse breaks is highlighted by the famous helix that truly delivers. I got some spottiness on my second ride for sure. Overall, Goliath is an impressive, thrilling hypercoaster; the ride's relatively short length is the only aspect that left me wanting more.

5 Rating
0 Rating Rate Down Rate Up wavylips on 7/31/2012 5:23:00 PM
Passing out on this is awesome(during the geez)!

4 Rating
0 Rating Rate Down Rate Up chang on 5/23/2012 2:06:00 PM
Great ride not without it's faults, but that's not to say I haven't had trips to SFMM end up with me remembering 'Goliath' as my favorite ride of the day. I will admit I don't ride it as often these days (partially do to it being a little too intense for my wife) but it's still a must ride at the park. Other than the rather cool (definitely a great spot to grab a photograph) giant 'GOLIATH' letters you walk through, the queue is SF at their mediocre best when it comes to theming, though plenty of greens and even some giant sandals will be seen. The first drop is a pretty vertical angle around 225 feet into a smoke filled blink and you'll miss it tunnel and is by far the highlight of the ride (some say the ride ends there) and and the second drop isn't exactly wimpy either. Coming up on the hill after that second drop is probably the best air time moment for me, and that is where the coaster loses a point for me. I'm an airtime guy, and this ride, overall, seems to be more remembered for positive G's on the double helix in the second half, which is indeed rather intense. I don't know if being a taller guy has anything to do with it, but I certainly get the 'feeling like I'm close to blacking out' thing that others have spoken of. I think the second half of the ride could have been more creative but still, it's a must ride, especially from the front row, at least once, just for the 'nothing in front of you' feeling on those drops, and it can also be fun to ride with some sarcastic fools screaming about Kurt Rambis for the entire ride. Best hyper in the world? No, but still isn't to be missed and I suggest hitting it as your first ride of the day, I've been lucky as my last two times to SFMM there was no line and waited for maybe one train to go before getting on.

5 Rating
0 Rating Rate Down Rate Up razor12 on 8/23/2008 3:05:00 PM
This surpasses every B&M hyper I have been on. I loved the drop into the tunnel. The helix was great in the very back. The entire ride delivered great force.

2 Rating
0 Rating Rate Down Rate Up Law Fields on 7/6/2008 8:15:00 PM
This is probably the worst of the hypers I've been on. I mean the ride is big, but I just didn't really enjoy it. After the first drop, which was great and the ride's saving grace, the ride just lacked any variety for me and I found the helixes too intense and uncomfortable for my taste.

4 Rating
0 Rating Rate Down Rate Up SFne201004 on 1/23/2008 5:32:00 PM
This was my first coaster over 200 feet so it has sentimental value to me. its a decent ride but other than the first drop and the last helix, this ride really does not have all that much to offer.

5 Rating
+1 Rating Rate Down Rate Up airpro111 on 12/22/2007 12:32:00 PM
When you are driving into Six Flags, you look to the left and see X towering above the park. Your eyes are drawn more foward though as you can see SFMMs crowded skyline. You make the turn to going into the parking lot. You can see the white wooden masterpiece, Colossus, sitting their, but you are drawn to the orange beast, toppling over Colossus. As you walk to the front entrance, all you want to look at is this great ride that you can see from just about anywhere in the park. Once, you head for Goliath, you are met by a huge sign, spelling you the coasters name. You walk through the giant I, which is the start of the line. As you walk through the line, almost all covered by trees and shurbbery, you arej ust about their. You walk up and into a bamboo building and you select a row that you want to be in. The trains come and go rather fast, so their isnt much tim to waste before you get on. Once it is your turn, you hop on, strap yourself in. The OPs check your bar and then the ok is given.

The train makes a quick turn-around and then you begin your acent up the 250 foot hill. About half way, you ccan look over Six Flags Magic Mountain and all its rides below you. You are still not at the top yet! Just as you are looking over the skyline, the train crowns the top. Here is really were it slows down. YOu are given maybe 4-5 seconds to dede if you want to throw your hands up or hang on to your lap bare like there is no freakin tommorrow. The train then plummets you down to the bottom of the hill. The drop gives you great airtime, and I was almost thrown from my seat. Wind blowing in your face, as much as it feels so good, the train surfaces the bottom, by taking you through a underground tunnel. Once out, the sun comes back and you are then rocketed up the second hill. You get some time to breath as you make a turn around and then are dropped back to earth. No time to waster though as you mount a hill that gives you incredible floater airtime. The train then banks and you turn up into the mid-course break run. You then turn into one of the best g-force helixs in the world. The gs are just incredible, you fell at least 4x your weight, and you really fell it to! As you are pulled out of the helix, you make some quick turns, ending with the break run.

You just survived one of the best hyper coasters in the world. All you can do is catch your breath and reflect on just how awesome the ride was. The train pulls into the station and you are able to exit. You walk through the beautifuly desgined exit and you are ready to get back in line for another ride!

4 Rating
+1 Rating Rate Down Rate Up peterkott on 11/1/2007 6:41:00 AM
The first drop is similar to that of Millenium Force at Cedar Point. I ride this coaster way more than Millenium Force and still get 93% of the same thrills.

Ride this 10 times waiting 12 minutes a ride (ride management) and get a 9.4 ride or get a 9.9 waiting about waiting an hour or more


...i did give Millenium Force a higher score

4 Rating
-1 Rating Rate Down Rate Up shag9004 on 8/31/2007 7:13:00 PM
Date Ridden: July of 2006 and July of 2007. Times Ridden: 2 (2nd from the front and 2nd from the back)

Goliath is a great ride that has one GIANT problem. It is located at one of the most rude and obnoxious locales in which to ride coasters. I am going to do my best to keep this review of this wonderful ride away from MM bashing but there are just a few things I have to say. First, do something about line-cutting. Setting up 15 year old kids handing out tickets that are not checked once you get on the ride does not stop it. While waiting in line at Goliath there were over two dozen teens who just walked past the line, through the trees, climbed up on the giant foot, and skipped everyone all the way to the front. There was nothing done about it as they intimidated the ride ops into letting them all on. People were going nuts but no one with any authority seemed to care. More than likely, I have visited MM for the last time. I missed out on the Deja Vu credit but oh well, Ive ridden it here in good old GA. I have been to virtually every 6 flags park around the country in the past 18 months and this one (while having some great coasters) was no doubt the absolute worst. I almost got high off of secondary marijuana smoke in the mens bathroom......waits on all the rides were ridiculous...blah blah. Anyway (venting over now), Goliath itself is a super smooth hyper coaster with a wonderful signature element (helix) and a superbly themed queue (when people werent trampling everything down). I was looking forward to more rides on it this past summer, but once we made it through the line we were ready to go. Goliath gets a solid 9 from me but its not really good enough to want to go back any time soon. From now on Ill stick to Knotts.

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