First of all, on its maiden voyage, this coaster injured professional himbo Fabio, as he collided mid-ride with an unfortunate goose. That fact can never be repeated often enough.
That being said, Apollo'.s Chariot is an excellent ride. I'.d probably have given it a 10, except that it'.s not quite as good as S:RoS at SFNE (which gives much better airtime), or Nitro at SFGA (better layout), imho.
Still, AC has much going for it. It'.s purple (always a plus). It uses those lap-wedge restraints that make things feel a little scarier that over-the-shoulder ones. It'.s a good ride length and its insanely long course extends far into the woods and looks nice. (One exception: when the ride swoops down towards... what looks-like an algae-ridden cesspool!) Like all hypercoasters, it features a first drop that is really big, really steep + really fast. In fact, if you like drops, AC may be a bit better than the other hypers I'.ve been on, as several of its secondary drops are pretty sizable. There'.s some airtime, but not a lot. Old-school woody fans might appreciate the fact that the ride has some rattle to it. (!) Not headbanging or anything else bad, just shaking that you'.d be more likely to expect on wood than steel.
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