The Comet was one of the biggest surprises of my first day at Hersheypark. I was expecting an okay ride, but one that had aged more and had more breaks than the Wild One. While I think the overall quality of air is a bit less than Wild One, Comet had airtime from start to finish. Some reviewers have noted that the ride is heavily breaked, and therefor resulted in a pointless second half, but I noticed barely any breaking and certainly no weak second half. A couple of things that I really liked were the fact that you got airtime on the top of every hill, no matter if it went down afterwards or not. For example, the second hill is a turn-around, but you still get some airtime at the top. All of the turns also had some good laterals. I loved the old trains and the single-position lapbars, that gave great freedom, which is probably the thing I love the most about wooden coasters. The lack of restraint made it feel like you could practically stand up on every bunny-hop. The best hop on the ride seemed to be this little hill right before the track made a turn into its structure. The ejectors were crazy on that little hill on both my rides. I also thought the station was neat, as the riders were loaded on a downward slope! Overall, Comet really kicked some butt and was a huge surprise. The airtime wasnt legendary, but was very consistant. I had no problems with breaking and actually found it to be the best wooden in the park!
|