As you read this please keep in mind I have a huge soft spot for Arrows
The Steel Phantom was just another example of the works of art that Arrow Dynamics was able to produce for our ridding pleasure. This Black and White tracked monster was the first Hyper-Looper built by Arrow in 1991. With its massive lift hill and swooping right turn drop, to the strip of speed track at the bottom, to the massive second hill of 225 feet, which was what made the Steel Phantom what it was. Fallowing were two of the most perfectly placed inversions of any coaster I have been on to date. A loop taken at a reasonably high speed for an Arrow and a Batwing that was not for the faint of heart, a swooping turn into a high speed corkscrew, a helix then onto the break run. What was what made me love Steel Phantom so much was like it was so great to look at, it was so graceful looking. I will admit the ride its self did get rather rough for my taste, but if you held your head back it was no problem. The Steel Phantom was a work of art created by Arrow, Destroyed by Morgan.
Which brings me to my next review, the Revenge of the Steel Phantom. In late 2000 Morgan arrived on the scene and ripped into the Steel Phantom like a buffet at a Weight Watchers meeting. Ripping apart some of the rides most redeeming qualities and replacing it with rough bunny hops, which are taken at too high a speed. I please dont get me wrong, I love air time, but this ride is simply too rough for my taste. I am sure you are all sitting there and saying "How could he say it is rough now, when it was so rough before." And too that I respond, with the "head banging" you can control your head by holding it to the side , this is just painful.
The only parts of this ride I can still stand is the original Arrow section. I am sorry if this ruffles and fan boy feathers, but its just a shadow of what the Steel Phantom was.
|